A Headless Body Production
Venue: Sheraton Music City Hotel
Event: Nashcon 2025
Theme: Open theme, round 4
Players: Phil running Seleucid, list 42
Steve Roper, French Ordinance
Game System: L'Art de la Guerre, 15mm, 200 points per side.
The French, est. 1465, are commanded by "Commander in Chief", self described as Brilliant. He is followed by a pair of sycophantic commanders charitably described as Ordinary. We will call them "Taco" and "Bell".
"Commander in Chief", the "Brilliant"
A brace of Gendarmes, Heavy Knight, Impact, Elite
Gascons, Light Infantry, Crossbow
A trio of Ordinance Archers, Swordsmen, Longbow, Stakes
Bidets, who were pulled from cleaning latrine duty, Light Infantry with sharpened plungers, Elite
A pair of French Archers, Longbow, Mediocre
Mounted Crossbowmen, Light Cavalry, Crossbow
A brace of Gendarmes, Heavy Knight, Impact, Elite
A brace of Gascons, Light Infantry, Crossbow
Mounted Crossbowmen, Light Cavalry, Crossbow
"Bell", Ordinary
A brace of Ordinance Archers, Swordsmen, Longbow, Stakes
A pair of French Archers, Longbow, Mediocre
More Bidets, also pulled from cleaning latrine duty, Light Infantry with sharpened plungers, Elite
Voulgiers, Heavy Sword, Polearm
Breakpoint with a Fortified camp, 23
The Seleucids are commanded by Larricles, <Τεμπέλης>, a Brilliant. His brother Darricles <Τόλμη>, the Brilliant, and his other brother Darricles <Τόλμη>, the Ordinary.
Larricles, the Brilliant
Thrice Pikemen
An Argyraspid Pikemen Elite
A Cretans Light infantry bow Elite
A Slinger Light infantry sling
A Thureophoroi Medium spearmen
A Scythed Chariot
Darricles, the Brilliant
Thrice Pikemen
An Argyraspid Pikemen Elite
A Cretans Light infantry bow Elite
A Slinger Light infantry sling
A Thureophoroi Medium spearmen
A Scythed Chariot
Darricles, the Ordinary
A hambone of Cataphracts, 2 Elite
The Tarentines, Light Cavalry, Javelin
Breakpoint of 19
Inappropriately capitalized words are used to highlight terms that are specific to the game. For example Brilliant, Competent and Ordinary have specific game values for the commanders.
Any ambiguity as to what was moved or who is being referred to is to be considered Fog of War and part of the fun.
"XX" implies a unit killed in that location on that turn.
It's going to be a long weekend here in Nashville. 3 days, 5 games, with a fly in and out. Fortunately, the hotel is within sight of the airport, so that is just a quick hustle.
Why Seleucids? My fancy is running towards Cataphracts of late, and they have a goodly number, supported by class 'A' Infantry in the form of Pikemen. My basic plan is to keep going forward. No matter what. My flanks protected by an ablative layers of Thureophoroi, and then Scythed Chariots. If favorable terrain shows up, so much the better.
Of course, Cataphracts lose to Knights, and do not handle stakes. But that is what the pike are for. We will see. But then, there are only about 7 knight armies at the tourney. And in the 4th round, I will have faced 3 of them.
Deployment
The Seleucids won the initiative roll and elected to attack in the Plains.
A well thought out small command. Two light foot to screen the knights, then later act as support. And a light horse to go for position. |
A bunch of archers in a field in the center of the board. Where have I seen this before? Oh yes, about 3 hours ago. |
On the French left is a mix of troops, knights, heavy infantry and archers. |
Larricles looking across the field. If he can bring the knights to contact, this can go well for him. |
Darricles's cataphracts are looking at a bow infested field. He is already setting up to go else where. |
His brother's pike were planing on anchoring their flank on the hill, but there are way too many mediums for that to work. |
Larricles double marches, shifting left |
Darricles double marches, shifting right. |
Their brother double marches his cataphracts. |
"Taco" shifts his knights closer to the center. |
While the French archers invest the rough. Where have I seen this tactic before? About 3 hours ago... |
The mass of French foot head towards the hill. |
OK change of plans. Larricles and |
Darricles will change sides. |
The French are not going to allow that. Their archers come out of the field to shooting range, preventing double marches. |
"Bell" tries to surge forward, but has a shortage of command points. |
Turn 3:
Larricles pulls his skirmishers in to cover his pike |
Darricles vectors his horse in the gap. Which is where he started. |
Darricles is trying to take advantage of his opponents lack of command points. "Bell" is Ordinary, and has 4 groups to Darricles's Brilliant and 3 groups. |
"Taco"'s knights advance on the attack. |
While "Bell" has all his command points, and advance up the hill. |
Turn 4:
The phalanx pushes forward to challenge the knights |
Darricles leads the other phalanx charging the knights, and is impaled on a well pennoned, and now bloody, lance. |
Ignore the movement arrow above. "Taco" holds his knights just out of pike charge reach. |
Bowmen rake the remains of Darricles's phalanx |
The French archers largely clear the hill. |
The Seleucid have 16 points towards their demoralization level of 19. |
Larricles's phalanx goes nose to nose with the French knights. |
The other phalanx is running on autopilot. |
French archers trip on their way up the hill. Their score is now one! |
The Seleucid score is now 17 of 19. The French have zero towards their demoralization level of, well, it doesn't really matter. |
"Taco"'s knights hold their ground. |
What went wrong?
I should have used my first moves to switch the Cataphract command with the left hand pike. The Pike can deal with the stakes, where as the cataphracts just stood there and took it.
The indecisiveness on the attack deprived the attacker of their main advantage.
Again, over committing the right command. They should have just thrown out the lights and waited for a resolution on the left.
And, the army is just built to fight one way. 12 elements going straight forward. Anything else gets into maneuver warfare, which this army design is unable to handle.
It's only around 6 o'clock now.
Lets see what else is happening elsewhere in the convention. |
Giant mechs ready to defend the big apple. |
An amazing cityscape |
Looks like Warhammer 40k, but also Steam Punk. |
If Egypt had been conquered by Orcs. |
Back in the L' Art de la Guerre room after dinner. Apparently there is project to empty a few bottles. |
About 4 fingers later...
A 6 player, 25mm, 300 point, L' Art de la Guerre game, is already in progress. |
I was invited to take the center left. Two light and 4 heavy horse, with bows. |
The crowd looks on... |
Our right side commands have a more equitable battle going on. So my job is to just try to survive. |
On my left is a similar sized command to mine. |
Afterwards there was this:
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I don't remember much after that. |
I don't remember the players, I don't know the score*.
The whole team is yelling and I don't know what for.
Then suddenly everyone's looking at me
My mind has been wandering; what could it be?
A "no" prize for anyone catching the pop** culture reference to the lyrics above.
*Actually I do remember, we won! Our right defeated the Crusader foot. The command to my left was run off the board, the camp looted. But I was able to take advantage of the Crusader knights impetuosity to flank and kill a couple of knights, losing only a single light horse.
**"pop culture" is not quite the right term here, my son referred to it as "archeological."
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