A Headless Body Production
Venue: On Military Matters Book Store, Now in Point Pleasant, New Jersey
Event: Persian Era and friends, four camel maximum, Round 3
Players: Phil Gardocki running Achaemenid Persian list 64.
Jay Stone running Alexander Macedonian
Game System: L'Art de la Guerre, 25mm, 200 points per side.
And of course the 200 year old chariots, persevered in a warehouse, preserved by the dry heat of the overall environment. Chariots they knew were obsolete 200 years ago, but what the hell? Nothing else worked!
But what if Alexander faced the Achaemenids in their prime? Against Cyrus the Great himself?
While googling for Colin, I few other ADLG themed blogs
https://sgtsteiner.blogspot.com
https://bucellarii.blogspot.com/
And this one from 2018 titled "Darryl Ascendant!" https://philonancients.blogspot.com/2018/07/adlg-darryl-ascendant.html
My figures were looking worn out even then.
And no wonder I am tired of typing that phrase, "... have 9 points towards their demoralization level of 20." I have been using that phrase for over 8 years.
The Forces:
2 Bactrians, Light Cavalry, Bow, Elite
4 Immortals, ½ Medium swordsmen ½ Bowmen, Elite
8 Sparabara, ½ Medium swordsmen ½ Bowmen
4 Companions, Heavy Cavalry, Impact, Elite
2 Greek Cavalry, Medium Cavalry
2 Promodi, Light Cavalry, Impact
2 Thracians, Light Cavalry, Javelin
1 Hypaspists, Pike, Elite
5 Phalanx, Pike
1 Hoplite, Heavy Spear
3 Thracians, Medium Sword, and nothing else...
1 Agrianes, Light Infantry, Javelin
Breakpoint of 22
Display Conventions: When you see a word bubble like "Ouch!" or "Ωχ!", this implies a disorder from missiles. Letters in parenthesis represent some value change for the specific unit. For commanders it is s for strategist, b for Brilliant, c for Competent and o for Ordinary, u for unreliable. For troops it is e for Elite, and m for Mediocre. Other abbreviations, Hvy Heavy, XB Crossbow, LB, Longbow, Jav Javelin, 2HW 2 Handed Weapons, B Bow, Kn Knight, HKn Heavy Knight, HC Heavy Cavalry, Md Medium, Sgt Sergeants, LC Light Cavalry, Chr Chariot, Cat Cataphract, Pa Pavise, LI, Light Infantry, HG Hand Gun, FKn Foot Knight, Hvy Spear, Heavy Spearmen.
Inappropriately capitalized words are used to highlight terms that are specific to the game. For example Brilliant, Competent and Ordinary have specific game values for the commanders.
"XX" implies a unit killed in that location on that turn.
Deployment:
| Alexander's army is densely deployed in the center of the battlefield |
| I didn't get the terrain I needed on the left... |
| ...or the center. |
| The right however, is well anchored. |
A note on Persian organization. The term Sparabara refers to just a category of spear and shield soldiers. Hazārabam represents 1,000 warriors. Baivarabam is 10,000, but also means myriad. Which I'll use loosely to mean a group of Sparabara.
My Baivarabam are 2/3rds Sparabara and 1/3 Immortals.
Turn 1:
| Cyrus's Baivarabam on the left, All Medium Sword, 1/2 Bow looks like easy pickings for Alexander's Elite Companion Cavalry. |
| His phalanx, however is facing fast moving Persian cavalry. |
| The left most Baivarabam of Sparabara volleys of arrows shred the Thracian light horse. |
| The volleys by the Persian horse also cause a couple of disorders. |
| Darri's Baivarabam of Sparabara split in two, seeking a flank to exploit. |
| Alexander recalls his Greek Cavalry. They are only Mediums and would be shredded by incoming Persian archery. His companions make a fake charge causing a couple of troops of Persian horse to flee. |
| The Macedonian Phalanx also charges. The Bactrians evade away. But the remaining Persian horse archers disorder a couple of pike taxis. |
| The Thracians oblique towards Darri's Hazarabam. Reinforced by the Greek Hoplites and supported by Promodi horse. |
| Cyrus cants half his Baivarabam to be on the flank of the Companions should they charge. |
A tactical note. The Baivarabam at the bottom of the picture are out of the 4 UD charge range of the Companions. The Baivarabam on the left are just in bow range, but cannot be charged by the due to the angle. And even if charged, they would have numbers and positional advantages.
| Darri's horse archers are freshly resupplied with arrows, and use them to good effect. |
| The thin screen of Agrianes are dispersed. |
Turn 3:
| The Companions chase off the Persian horse archers. |
| Their Greek cavalry set up to charge the remaining Persian horse. |
| Between Cyrus's Baivarabam and Darri's horse, the Companions are looking trapped. |
Darri orders a withdrawal of one of his Baivarabam |
| The Macedonians are getting hammered. 12 points towards their demoralization break point of 22. |
| The Companions make multiple charges. Supported by the Greeks. The Persian horse stands to receive. |
| Disordered, the phalanx continues its advance. |
| Nearly lining up with their Thracian allies. |
| The score is now 13 to 2. |
| A Hazārabam of Sparabara flanks and routs a Companion. |
| Dari's Persian horse archers return with more arrows. Dari's Baivarabam that retreated earlier, turns and faces the pike. |
| While the other Baivarabam takes a position on the hill. |
Turn 6:
| All of Alexanders Companions are disordered. But so to are 4 troops of Persian horse. |
| The phalanx is now in charge reach. |
| Two troops of Companions are routed. |
| And one last volley of arrows before the shock of impact. |
| The Sparabara have the hill, but are mostly Mediocre in combat. |
| But the Persians need only 3 points to win. |
| The Greek horse is routed. Putting the Macedonian score at 20. Two Taxis of pike file off to charge a Mede horse, which stood. And amazingly avoided defeat. |
| A massive foot charge goes mainly in favor of the Macedonians. They lost only 1 of the engagements, winning 4! |
| But their last Companion is flanked and destroyed. |
| An Immortal proves itself to be mortal. |
With the loss of the last Companion, the Macedonians hit their break point for a final score of 22 to 9.
To be fair. Jay had the army loaned to him on the day of. So this Alexander was off his game.