A Headless Body Production
Venue: Wyndham Resort, née Lancaster Host
Event: Open tourney, Round 1
Players: Phil Gardocki running Republican Roman, List 53
Don Manser running Celts.
Game System: L'Art de la Guerre, 25mm, 200 points per side.
Font: Times New Roman
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| The venue view before the coffee kicks in. |
The Forces:
The Celts are led (Pushed? Prodded? Shouted at?) by persons unrecorded. One is regarded as Brilliant, the others both Ordinary, Unreliable, and Included.
2 Light Horse
25 Warbands, Impetuous
2 Levy
4 Light Infantry
Breakpoint...33
The
legions are commanded by Larrious, the Senior, widely regarded as Brilliant. Darrious the Elder, who was Competent, despite his age, and Darrious the Younger, also Competent despite his youth.
2 Equites, Medium Cavalry
10 Hastati or Principes, Heavy Swordsmen, Impact, 1/2 Armored
2 Newly Recruited Hastati, Heavy Swordsmen, Impact, Mediocre
2 Extraordinarii, Medium Swordsmen, Elite
2 Other Italians, Javelinmen
6 Velites, Light Infantry Javelin, Elite
2 Syracusians, Light Infantry sling
Breakpoint...26
Display Conventions: When you see a word bubble like "Ouch!" or "Heus!",
this implies a disorder from missiles. Letters in parenthesis represent
some value change for the specific unit. For commanders it is s for
strategist, b for Brilliant, c for Competent and o for Ordinary, u for
unreliable. For troops it is e for Elite, and m for Mediocre. Other
abbreviations, Hvy Heavy, XB Crossbow, LB, Longbow, Jav Javelin, 2HW 2
Handed Weapons, B Bow, Kn Knight, HKn Heavy Knight, HC Heavy Cavalry, Md
Medium, Sgt Sergeants, LC Light Cavalry, Chr Chariot, Cat Cataphract,
Pa Pavise, LI, Light Infantry, HG Hand Gun, FKn Foot Knight, Hvy Spear,
Heavy Spearmen. I tend not to point out Light Infantry, as it clutters
the pictures for no real value.
Inappropriately
capitalized words are used to highlight terms that are specific to the
game. For example Brilliant, Competent and Ordinary have specific game
values for the commanders.
"XX" implies a unit killed in that location on that turn.
Any
vagueness or inaccuracies in the descriptions is to be considered is to
be considered Fog of War, and is to be considered part of the fun.
The Celts win the initiative and elect to attack in mountains.
The Board:
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| Terrain adjustment removed one brush. |
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| The Celt left has a small number of warbands commanded by an unreliable leader. |
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| Their center has 19+ units. I have run whole armies smaller than this one command! |
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| Hugging the coastline, another small group of warriors. |
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| Larrious deploys a couple of Velites on the left to slow down the Celt advance. |
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| Between the Steep Hill and the Village is just enough space to deploy his 8 Hastati and Principes. |
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| Hiding in the Village are a number of Italians |
Turn 1:
Turn 3:
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| That is something you don't see every day. The Velites stand their ground on the hill |
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| Destroying one warband and disordering another! |
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| With a great ululation, the Celts charge! The Roman lines creak, but hold. Several warbands also begin to weaken. |
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| On the far right, the Italians were given a task beyond their ken. |
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| Velites with another kill! |
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| Holes begin to form in the Celt line. |
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| The second layer defense is activated in the village. |
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| The score is 13 of 26 for the Romans, |
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| To 13 of 33 for the Celts. |
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| A view after the pursuits of the main line. |
Turn 6:
What went wrong? I had the ideal terrain, my opponent had an unresponsive command, luck if anything was in my favor, and yet it was a decisive loss.
It was the Italian command. With 2 Extraordinarii, 2 Javelinmen, 2 slingers and 2 Numedians, which in the end contributed 11 points of the final demoralization level of 26 for the defeat.
Them coming out of the village was obviously a mistake. I think I did that to make sure the right flank legionary cohort did not have an overlap. But the cost was horrendous. Not that fighting in the village was an advantage. Both sides having a -1 penalty. But if the Italians were engaged a turn later, their defeat would be a turn later.
But I don't think another turn would have matter, since the Celts were at 17 of 33.
Next up, the Macedonians...